| Read the class 
	a list of 10 words - which they have to listen to carefully - and remember.  
	Read the list again but insert a new word that was not in the original list.  
	Pupils indicate when they hear the "newby" with a thumbs-up.  
	(Alternatively, pupils write down the new word.)  Gradually increase 
	the number of words in the original list.   Variation:  
	Add each "newby" to the list - thus increasing the length of the list - and 
	introduce another "newby".   You will be 
	surprised how long a list pupils are able to remember in this way. | Write an item 
	or object on the board (e.g. camel, pencil, socks.)  Ask pupils to tell 
	you three "facts" about this camel (real or imaginary).  Do not write 
	these on the board.   Get the class 
	(or a specific pupil) to remind you of the three "facts" they suggested.  
	Add a second item to the list.  Ask for three facts.   Get the class 
	(or another pupil) to remind you of the three facts about the first and 
	second items.  Write a third.  Ask for three facts.   Repeat until 
	the list is as long as you like (10 - 15 items).   Variation:  
	Ask for more than three facts. | 
	Show the class a large picture with quite a lot of 
	detail.  You could track this down on the Internet and display it on 
	the IWB. 
	  
	Give pupils several minutes to remember as much detail as 
	they can. 
	  
	Ask questions about the picture - even if you are not 
	sure of the answers!  (e.g. "Was there anybody in the picture apart 
	from the three men at the front?"  "Did anyone notice anything red?"  
	"What was in the bottom left corner?") 
	  
	Refer back to the picture to check answers. 
	  
	Variation:  Refer back to the picture after 
	each question.  This provides another opportunity for pupils to 
	reinforce what they remember. | 
	Tell the class a number of "forbidden" words (e.g. blue, 
	round, rain).  Then read a short passage or story that contains several 
	of the "forbidden" words.  Pupils have to "bleep" whenever they hear a 
	"forbidden" word.   
	Start with only two or three "forbidden" words (or only 
	one for younger classes) then gradually increase the number of words to be 
	remembered - and "bleeped"   
	Variation:  Select a volunteer to be the 
	"bleeper".   
	Variation: Select a "forbidden" word (or more than one) 
	that lasts throughout the whole day. | 
  
    | 
	In this traditional game, the first person recites, "I 
	went to market and bought myself a XXX," (inserting an item of their 
	choice.)  The second person recites, "I went to market and bought 
	myself a XXX and a YYY" (adding an item of their choice.)  The game 
	continues with each new person reciting the previous list before adding 
	their choice of item.   
	Variation (for younger players):  Instead of 
	remembering the whole list, players recite just the previous item (or 
	previous 2 or 3 items) and their own item  | Starting with 
	a single physical action - which pupils copy - add one more action with each 
	repetition until you have built up  a sequence of such actions.   E.g. 
		
		Left arm 
		up
		Left arm 
		forward
		Right arm 
		up
		Right arm 
		forward
		Clap twice
		Touch your 
		nose
		Nod your 
		head
		etc. | Before the 
	lesson, identify 3 or 4 "key facts" that you would like pupils to remember.  
	As these occur during the lesson, point them out to pupils, identifying them 
	as "magic memories".   Each time a 
	"magic memory" is introduced, you should indicate this with a special sound 
	or sign (e.g. a small handbell) and take the opportunity to recall the other 
	"magic memories" from earlier in the lesson.   Whoever can 
	remember all the "magic memories" at the end of the lesson could be awarded 
	a small reward. | Challenge 
	pupils to remember a short sequence of (random) numbers - which they then 
	have to recall in reverse order.   Starting 
	sequences may contain only 4 or 5 numbers but pupils will soon be capable of 
	recalling longer sequences.   Variation:  
	Alternatively, you can use letters - or words - instead of numbers. |